Despite Sarkeesian’s imperative tone, all she’s really doing is pointing out facts. She’s building a base of knowledge, and so far I haven’t seen anything in her analysis of games that’s even arguable. To my mind, a large portion of the criticism Anita Sarkeesian and her video series gets comes from a misunderstanding of literary criticism. Pointing out problematic elements of a game doesn’t mean the game is bad, or that you shouldn’t like it. It doesn’t mean that the developer is sexist, and it doesn’t mean that you’re sexist for liking it. This isn’t about you. You can enjoy the most problematic media around and still retain your “good person” status. But this is a matter of critical thinking. It’s about questioning and troubling and teasing out meaning from things that often don’t make an effort to say ANYTHING beyond the most basic plot. And when it’s information that’s relevant to the societal status of actual people, it’s the more responsible way to consume media.